iorewvid.blogg.se

Kyodai mahjongg 2006
Kyodai mahjongg 2006








Finished optimizing the Hallfame.ini file. In v2006 1.0, when the Hallfame.ini wasn't found, the program would use the one from an earlier version, without copying it to its own directory.

kyodai mahjongg 2006

Fixed graphic glitches when using 2D mode with Textured interface disabled. Re-implemented status text scrolling, after complaints that the "No more moves" mention was no longer easily noticeable. Fixed non-working colored layers in 2D mode when switching from Realistic Tiles to Simple Cubes. Fixed another glitch in soft shadows in 2D and 3D modes when resizing the window. Fixed glitchy soft shadows in 2D mode with Realistic Tiles enabled.

kyodai mahjongg 2006

Fixed broken cube-mapped environment mapping option.

Kyodai mahjongg 2006 windows#

Fixed a potential freeze when resizing windows on machines with an NVidia video card. Fixed a potential access violation when quitting the program with a dialog box still showing. Fixed a bug that would use 100% of your CPU's resources when showing a dialog box. Fixed "Reset Scores" option which was broken in v2006 1.0. e.g, access violation in the stoneset selector, and it was impossible to select the first tileset from inside the tileset selector. Fixed several bugs in the Backgrounds/Tilesets/Stonesets selector. Forced animation type to Ghost in Rivers game to avoid issues with other animation types and when animations are disabled. Changed (again) the "Free pairs" term to "Free moves", since it didn't apply to all mini-games. Check out the Miscellaneous help file for the complete list. Added a few more function key shortcuts. Updated the expanded layout selector's preview window to use the multicolor tiles. Capped framerate to 200 FPS in CPU Idle timer mode, which is more than ever needed, and avoids overheating your video card and CPU. Just enable this feature in the 3D > Special effects menu and the textures will be smoother when the board is zoomed out. Added support for mip-mapping on tilesets. Replaced the Menus.rtf help file with a very helpful tooltip system that triggers when staying still on a menu item for one second. By popular demand, removed limitations to tile-removals in the layout editor, allowing for the creation of "floater layouts", where some tiles have no other tile behind them. Now you can switch naturally between windowed and maximized modes by double-clicking on the caption or clicking on the Maximize icon, and you can hide the taskbar in maximized mode by unchecking "Show Taskbar" in the View menu. Rewrote the window system to get rid of the "Play in a window" mode.

kyodai mahjongg 2006

Finally!! Added Realistic Stones support for all mini-games. Replaced original Ancient tileset with a sharpened, crisper version which works quite well. Kyodai Mahjongg is also a tweaker's dream, as the interface contains a wealth of visual and audio options, including the ability to switch between 2D and 3D graphics on the fly.Įverything about Kyodai Mahjongg, including the superb artwork and the ability to create your own tilesets and layouts, is a testament to what one developer can accomplish over time with enough passion In development since 1997, Kyodai Mahjongg has more than enough content to please the hungriest appetites, including eight fully realized Solitaire games, online multiplayer modes and dozens of tilesets and layouts. From the moment the soothing guitar music washes over you to your first look at the feature-packed but well organized interface, it's apparent that Kyodai Mahjongg is about escaping the real world and immersing yourself in a simple game. Loading Kyodai Mahjongg for the first time is a revelation in how Mahjongg Solitaire games should be made.








Kyodai mahjongg 2006